you are... a saviour you know that. Ive been looking for a smexy comp. cube model for ages and here you are out of the blue, thank you!
looks great bevbor, I just want to ask. May I have permission to make the file an .obj and make the base cube and the corners separate?
you are... a saviour you know that. Ive been looking for a smexy comp. cube model for ages and here you are out of the blue, thank you!
looks great bevbor, I just want to ask. May I have permission to make the file an .obj and make the base cube and the corners separate?
ah bevbor could you send me the 3d data? Don't really want a triangelized model to texture. Its a pain >.<
.obj if you could Will be done soon, got the texture figured out and started collecting textures >.<
Rundown, uinfortunately I cannot send you non-triangulized model. I made model in solidworks and exported it as .STL, but stl is already triangulized! :angry So when I save it as .obj, program just takes triangles from .STL and there's nothing to do with it =(
I made a new PDO file - for those who not love sectioned models.
It is an "original" solid pepakura model.
I did unfold it, but flaps are not edited (I have no time for this currently)