Metal Gear Solid RAY 3D model from MGS2.

Status
Not open for further replies.

Specter IT

New Member
Hi guys, I was able to extract 3D models of Metal Gear RAY from the game for PC, the models are separated into many pieces together in a strange way so I tried to edit with Blender and tried to apply the texture but did not succeed.
I would like to change these 3D models to Pepakura, so if anyone is interested in this project I would be happy.

The 3D models I have extracted are:

RAY off
rayoff.png

RAY active
rayactive.png

RAY cab
raycop.png

RAY Series
prayq.jpg


Here are the files mtl, obj and tga.
http://www.megaupload.com/?d=5CZWICA5
 
very nice, post this in the 3D modeling forum and youll get better responses. because thats where people go for models and all that good stuff.
 
Unfortunatly in older games there's a lot of open edges, you see those red lines that where one model face is'nt connected properly to the other and in pepakura that means trouble.
 
Status
Not open for further replies.
Back
Top