Hey, 405th. Your local Source File Goddess here, with another tasty little tidbit that should, with any luck, help you all out (and stop you all from flooding my PM inbox with model requests):
After some discussion with Art Andrews, it's been agreed upon that the Source Files for the Halo games I have access to (Halo 3, Halo 3 ODST, Halo Reach and Halo 4) may be hosted on the 405th for ease of access by the modelling community. Since the system is a little non-standard and different to how things have worked out in the past, I'll explain to you all how the new set-up works and how to proceed with any new comments or questions regarding the Source Files.
Q: Where can I find these files?
A: Each game has its own relevant OBJ Files sub-category. Files are stored in parts under their respective OBJ Files sub-category (eg: Halo 3 OBJ Files, Halo Reach OBJ Files, etc)
Q: Why are there different parts to each armour section?
A: The File Archive only allows for the bulk uploading of up to ten files at a time. I've had to split the folders up into parts to accommodate for this.
Q: Does this mean I have to download each Part fully to get what I want? I only want one file.
A: No. You can select individual files from each Part for download. Each file is named to reduce confusion.
Q: A file I want isn't there! How can I get it?
A: Shoot me a PM and notify me of the missing file, and I'll do my best to get it uploaded in a timely manner. PLEASE NOTE: I will not be taking requests for scenery/map geometry files. My primary focus will be on armour, weapons, vehicles and extras.
Q: I have a file that's not present in the OBJ Files list. Can I submit it myself?
A: No. See above - let me know that I've been an idiot and forgotten something, and I'll get it uploaded for you. Too many cooks spoil the broth, and having people uploading files without checking will make the File Archive a complete mess.
Q: These files aren't unfolded/Pepakura-ready!
A: That's the point. These are RAW, UNEDITED files for modellers to take and use to create new, community-friendly files with. You MAY take these raw files and unfold them, but it's suggested that you ask one of the Modelling Team to handle the file for you.
Q: Will you be including all the textures with these files?
A: I'm certainly hoping so. The textures will likely be archived within a ZIP/RAR folder and uploaded as one.
CURRENT PROGRESS:
- Halo 4 MALE ARMOUR ASSETS uploaded
- Halo 4 FEMALE ARMOUR ASSETS uploaded
- Halo 4 WEAPON ASSETS uploaded
- Halo 3 ODST ARMOUR ASSETS uploaded
- Halo Reach ARMOUR ASSETS uploaded
- Halo 3 ARMOUR ASSETS uploaded
- Halo 3 ODST WEAPON ASSETS uploaded
AWAITING WORK:
- Halo 3 WEAPON ASSETS
- Halo 3 EXTRA ASSETS
- Halo 3 ODST EXTRA ASSETS
- Halo Reach WEAPON ASSETS
- Halo Reach EXTRA ASSETS
- Halo 4 EXTRA ASSETS
After some discussion with Art Andrews, it's been agreed upon that the Source Files for the Halo games I have access to (Halo 3, Halo 3 ODST, Halo Reach and Halo 4) may be hosted on the 405th for ease of access by the modelling community. Since the system is a little non-standard and different to how things have worked out in the past, I'll explain to you all how the new set-up works and how to proceed with any new comments or questions regarding the Source Files.
Q: Where can I find these files?
A: Each game has its own relevant OBJ Files sub-category. Files are stored in parts under their respective OBJ Files sub-category (eg: Halo 3 OBJ Files, Halo Reach OBJ Files, etc)
Q: Why are there different parts to each armour section?
A: The File Archive only allows for the bulk uploading of up to ten files at a time. I've had to split the folders up into parts to accommodate for this.
Q: Does this mean I have to download each Part fully to get what I want? I only want one file.
A: No. You can select individual files from each Part for download. Each file is named to reduce confusion.
Q: A file I want isn't there! How can I get it?
A: Shoot me a PM and notify me of the missing file, and I'll do my best to get it uploaded in a timely manner. PLEASE NOTE: I will not be taking requests for scenery/map geometry files. My primary focus will be on armour, weapons, vehicles and extras.
Q: I have a file that's not present in the OBJ Files list. Can I submit it myself?
A: No. See above - let me know that I've been an idiot and forgotten something, and I'll get it uploaded for you. Too many cooks spoil the broth, and having people uploading files without checking will make the File Archive a complete mess.
Q: These files aren't unfolded/Pepakura-ready!
A: That's the point. These are RAW, UNEDITED files for modellers to take and use to create new, community-friendly files with. You MAY take these raw files and unfold them, but it's suggested that you ask one of the Modelling Team to handle the file for you.
Q: Will you be including all the textures with these files?
A: I'm certainly hoping so. The textures will likely be archived within a ZIP/RAR folder and uploaded as one.
------------------------------
CURRENT PROGRESS:
- Halo 4 MALE ARMOUR ASSETS uploaded
- Halo 4 FEMALE ARMOUR ASSETS uploaded
- Halo 4 WEAPON ASSETS uploaded
- Halo 3 ODST ARMOUR ASSETS uploaded
- Halo Reach ARMOUR ASSETS uploaded
- Halo 3 ARMOUR ASSETS uploaded
- Halo 3 ODST WEAPON ASSETS uploaded
AWAITING WORK:
- Halo 3 WEAPON ASSETS
- Halo 3 EXTRA ASSETS
- Halo 3 ODST EXTRA ASSETS
- Halo Reach WEAPON ASSETS
- Halo Reach EXTRA ASSETS
- Halo 4 EXTRA ASSETS
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