I think this is a great idea for a thread. I'm with Bevbor though, I think a really helpful thing to do might be to break down the vocabulary, right down to basics. I found the the hardest thing when I first got into 3d was all the terminology and definitions. Splines, nurbs, subdivision sufaces, UVW's, primatives etc etc.. It's all really basic but, unless you get them broken down, the vernacular can make the subject intimidating.