Everything is looking good that you've been able to do. I was getting a little worried about you being gone. Glad to see you're back.
I may need you to tell me how to mod the dimensions like you did. I've got a thigh and /or helmet file that I might have to do something like that to so that it won't require a ton of cutting and adding or subtracting to fit right. I don't have Maya though, because I can't afford a $3,000 program. Then again, I really know nothing about 3D modeling. . . . . . . LOL!
thanks alot. glad to know i was missed, lol. ive just been extremely busy lately.
ive been in college for a year now and thats what im there to learn. how to make video games. one of the things we learn is how to 3d model. its the same program they used for mass effect, halo, and literally thousands of other games and movies. its one of the things im doing great at. we get the program free while we're in college and we get it discounted after we graduate, gota love perks, lol. one of the things i learned is that its 25.4 mm to 1 inch. once i knew that i measured my thigh and calf so i knew how tall and wide it needed to be. i guess the original didnt help to much considering i have large muscly thighs. as for some of my pieces, i modeled my thigh and calf dimensions into maya and formed the armor around it. i also wanted to keep them simple because most of the details are tiny and would be over shadowed by rondo.
I like the fact that your sizing of your armor is really great. Also the pepping is really clean awesome job.
thanks. i put some time into getting them a perfect fit for my body