Skullcandy Girl said:Ah you're doing great WetOkole. Interpretation isn't a bad thing
DoC ByTeS said:She is right, most the the detail is interpretation anyway. You have done amazing, SKG you too! Though people might go "well this should be........" Just remember that you two are some of the best pep designers and reworkers here. I am proud to work with you guys and love the new thigh and shin! ROCK!
WetOkole said:Ok, Been doing some major work on the shins...been having a few snags but wanted some info...again I dont have a camera yet, but working on that as well. Wanted to get your opinions on what to do for the side view by the calves, it looks like a clip or something. I wanted to add like an actual clip to the sides or something to give it that actual look. I am referring to the black piece by the calve!
Well this is the only picture I have but I plan on getting more....Trust me!
If you guys have any other ideas let me know!
One more thing, I will upload the actual file that I used as well...I would like to see if it fits you or maybe others on the board!
WetOkole said:
If you guys have any other ideas let me know!
One more thing, I will upload the actual file that I used as well...I would like to see if it fits you or maybe others on the board!
Spartan137 said:If I may, I would like to see those little bits of flare added to the bottom of the actual shin, just to the left and right of the clip.
But that's just me! I've got a thing against adding detail with bondo, now that I've actually done it!
WetOkole said:OH trust me, those will be added...its fairly simple...make a template add the bondo really thick so its about 1/4 inch thick...peel the tape away, sand a bit before the Bondo gets hard (the only way to shape LOL) Once I get the appropriate hieght then add a bit more Bondo for the middle part. Argh...it would be so much easier with a Camera
BTW, file will be added a couple of hours!
gamerguy55 said:Ooo, that's a nice lookin' piece of armor.
Also, that is an amazing looking chest piece, hiding in the background.