Thanks! I'm torn between adding and not adding custom details, because if I even end up making casts for the classifieds, they won't really be Rookie helms, they'll be custom ones (and some people favor accuracy of creativity). Then again, I should probably do my armor how I want to do it. Hmmm ... (also, Flipboy, why do you have two Rookies? Did you scale it improperly?)
By the way, if any of you have even spent time reading Rube's ODST helmet thread (the perfect-lookin' helmet one), he added some detail plates just above the visor (like the detail above the Mark VI visor, under the protrusion). Are these small plates still present in the new game? They look cool, but I'm not adding them until I'm sure.
Oh! also, we need a new back.
True, but I'm not planning on modeling any more until I get the essentials of my armor done. And I wouldn't sugguest PMing SKG and asking her to mod her own file. She's made it clear that she just doesn't have "downtime" like she used to.
EDIT:
Idea for the undersuit. For the main shirt under all the armor, not including the visible leathery/foamy pads on the arms, I would sugguest using those long-sleeved wintery shirts you might know (I've heard them called "Waffle-weave", but Google doesn't bring up any good examples) that look like they have tiny little squares indented into the weave. Anyway, I think a good olive-drab colored one-of-those would fit the bill, according to these pics:
I know that this isn't that helpful, but hey, someone just might know what I mean ... I hope ...