Spartan 037
Well-Known Member
Camofred said:so are you doing the armor as SPI or the crap-that-makes-little-sense from Reach? and not to be a fanboy, but the spartan 3 Program was created during the covenant war to trade lives for time with the survival of two out of two classes totaling 600. they where made "better with new technology. Make more of them. And make them cheaper." squads were a total of three, four or six members using MA5K Carbines, Grenades, Snipers and captured Jackal shields, energy swords, or anything they could get there hands on. they were trained to act exclusively in teams with a large amount of training focusing on squad tactics. they were also augmented less strenuously to keep costs down, preventing the use of mjonir armor. and while it is implied the the third company Gamma,was completed by the time of the battle of reach, it is not directly stated.(Please someone check the time stamps in Ghosts of Onyx for me, Cant find my copy)in short it seems unlikely after the end of the war, the destruction of onyx, and the death of Kurt that a forth class would be trained. and the numbers of S3's was letter of company,number from 001 to 300. gamma 256 would be G256
These SIII's were created ( Much like the SII's) to fight the innies who thought that after the human-covenant war was an oportune time to take on the weakened UNSC. They are treated more like humans instead of expendable tools, Their augmentation made them as fast and as smart as the SII's but not as strong ( They are basically like a Hybrid, A Spartan 2.5 if you will) At the begining of the movie their gear is vary simple because of the UNSC's lack of funding ( i mean they just got out of a war where they were pushed to the point of extinction) but they get bettter grade stuff as the movie goes on. MC will not be in it but the ending i have planned involves him and leaves it open for a sequal. Also a cutscene after the credits.
I may have said to much but i have not revealed any Major plot points, so i should be good. lol
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