Elites - Round 2
I'm thinking assets such as the Pelican, its interior, the Phantom and its interior, the Light Frigate, Elite drop pods, weapon racks for both Covies and UNSC, and ODSTs.
Basically items that you can utilize in animation, epic scenery art, and the like.
Vehicles (ext.) I'll probably release the same way as the elites, but will do a separate release of .max/.fbx files - which are set up with better materials and rigs. This will take a significant amount of time.
If you have the know how and tools - the cinematic interior for the phantom in H3ODST is the best.
Scenery stuff is reasonably easy and straightforward, though the drop pods might take a bit - I need to figure out the optimal map to extract them from.
-------
RELEASE
-------
Note: None of these files are unfolded yet.
Included within each .zip
+Relevant geometry (.obj)
+Material/texture data (.mtl)
+Texture images (.jpg)
+Left and Right side geometry (where applicable)
Halo Reach: Elite - Minor armour
Incl. Helmet, shoulders, torso, gauntlet, thigh.
>>DOWNLOAD<<
Halo Reach: Elite - Officer armour
Incl. Helmet, shoulders, torso, gauntlet, thigh.
>>DOWNLOAD<<
Halo Reach: Elite - Ranger armour
Incl. Helmet, shoulders, torso, gauntlet, thigh.
>>DOWNLOAD<<
Halo Reach: Elite - Zealot armour
Incl. Helmet, Field Marshall eyebrows, shoulders, torso, gauntlet, thigh.
>>DOWNLOAD<<
Halo Reach: Elite - General armour
Incl. Helmet, shoulders, torso, gauntlet, thigh.
>>DOWNLOAD<<
That is all for today, and this batch. Looking at the marine/trooper/ODST for the next one. Following that will be equipment - ie. armour ability module and jetpack variants.
At this point I will not take requests. I will release whichever files I think are ready.
I work at my own pace.
CJ
(VV) Reverse-quote:
I think this thread has been inadvertently high-jacked. And I don't think it was sarcasm; I think PaigeMaster is legitimately finished with this thread. I am greatly saddened by this.
I did not intend to do this.
In review, there was a lot of miscommunication and different perspectives on everyone's part. I may have contributed to this more than I should have, and I'll admit that.
However, Paige does have a legitimate point about people making requests/demands to modellers. It is just that how he presented/approached it could have been a bit less...harsh.
In an ideal world, we should just make amends, lock this, and start over - but that's not my call.