wolfriordan
New Member
Am I the only one thinking there's not a chance in hell the ODSTs would have succeeded in their mission against that carrier in the start of Halo 3:ODST?
For one thing, all the covenant resistance that you have to face from just the Delta Halo and Regret missions of Halo 2 would have had to be on board that ship. Not that Alpha-9 couldn't handle that many baddies, since they do pretty well in Halo 3 ODST, and there was at least one other squad supposed to go in with them in that opening scene. But, inside a covenant ship, ultra-close quarters, with only one full compliment of ammo and considering how many honour guards there were, I highly doubt they'd have made it.
Especially since about as many ODSTs are deployed on Delta Halo and by the end of Regret only the chief is alive. And during those two missions you get a warthog, a tank, and 4 resupplies and are a spartan. I would have to assume they weren't going to be deployed to take out Regret and completely clear the ship, but just disable his ship so a larger force could take him or some smaller objective towards a larger goal. But, that wouldn't have mattered because they jumped, so whatever smaller part of the whole fight they woulda had would have become a battle of attrition against the whole ship in orbit around Halo. Already too much, I think. But, then tack on the massive fleet that followed it, or the flood release, or the inevitable capture and killing of just about every other marine in Halo 2 from the In Amber Clad and there's just about no way a single one of them could have lucked out hard enough to make it.
They'd have had to have dropped into the carrier, go with it when it jumped, pull off their mission, let's say disable the ship, In Amber Clad would have to coordinate with them, get the Master Chief on board the ship with all those other ODSTs and Marines as back-up, fight their way through, kill Regret, get captured, and either wind up with the Chief, on High Charity, fight with stolen covenant weapons through the entire holy city during the great schism and flood outbreak stow away with the Chief, then still make it out of the Prophet of Truth's ship, get linked back up with the surviving UNSC forces from the battle of the ARK and make it back to Earth. Or, easier wind up with the Arbiter and possibly hitch a ride home with Johnson. But holy hell would even all that be unlikely.
Anyone else think that mission was a total one-way ticket? With or possibly without the unexpected jump?
Especially with the gear they brought with them. One assault rifle, three SMGs, three magnums, a rocket launcher, a spartan laser, a sniper rifle and just a ton of explosive charges. For the most part only the assault rifle and SMGs would have been able to be used in the tight corridors and the laser and rockets wouldn't last long.
For one thing, all the covenant resistance that you have to face from just the Delta Halo and Regret missions of Halo 2 would have had to be on board that ship. Not that Alpha-9 couldn't handle that many baddies, since they do pretty well in Halo 3 ODST, and there was at least one other squad supposed to go in with them in that opening scene. But, inside a covenant ship, ultra-close quarters, with only one full compliment of ammo and considering how many honour guards there were, I highly doubt they'd have made it.
Especially since about as many ODSTs are deployed on Delta Halo and by the end of Regret only the chief is alive. And during those two missions you get a warthog, a tank, and 4 resupplies and are a spartan. I would have to assume they weren't going to be deployed to take out Regret and completely clear the ship, but just disable his ship so a larger force could take him or some smaller objective towards a larger goal. But, that wouldn't have mattered because they jumped, so whatever smaller part of the whole fight they woulda had would have become a battle of attrition against the whole ship in orbit around Halo. Already too much, I think. But, then tack on the massive fleet that followed it, or the flood release, or the inevitable capture and killing of just about every other marine in Halo 2 from the In Amber Clad and there's just about no way a single one of them could have lucked out hard enough to make it.
They'd have had to have dropped into the carrier, go with it when it jumped, pull off their mission, let's say disable the ship, In Amber Clad would have to coordinate with them, get the Master Chief on board the ship with all those other ODSTs and Marines as back-up, fight their way through, kill Regret, get captured, and either wind up with the Chief, on High Charity, fight with stolen covenant weapons through the entire holy city during the great schism and flood outbreak stow away with the Chief, then still make it out of the Prophet of Truth's ship, get linked back up with the surviving UNSC forces from the battle of the ARK and make it back to Earth. Or, easier wind up with the Arbiter and possibly hitch a ride home with Johnson. But holy hell would even all that be unlikely.
Anyone else think that mission was a total one-way ticket? With or possibly without the unexpected jump?
Especially with the gear they brought with them. One assault rifle, three SMGs, three magnums, a rocket launcher, a spartan laser, a sniper rifle and just a ton of explosive charges. For the most part only the assault rifle and SMGs would have been able to be used in the tight corridors and the laser and rockets wouldn't last long.
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