StayGoldenTonyBoy
New Member
After three years of lurking around, a handful of posts, and tons if research and practice, I think that its time that I actually officially put myself out here in this awesome community.
I have been trying to build Halo 4's Air Assault chest and helmet permutations as well as "playing" around with Blender (a free 3d modeling softwear) to modify some models and make them easier to pep/foam out. I am not exceptionally skilled in 3d modeling however, but I know enough to make small changes and little pepping shortcuts. Eventually, the plan is that I have a full suit to wear to my first convention, whether it be at Comic-Con, a parade, a costume party at school, or if I'm lucky enough to be in a short live action film.
This is my personal suit I plan to build:
I've had plenty of practice building the Air Assault helmet, seeing that I will be building the 5th iteration of it. I will give credit where credit is due. The original model of the air assault helmet is modeled by statyc94 which was unfolded by Crimson. I took the model and made very small detail changes so that the pepping stage and the later Bondo stages to be a wee bit easier. I'm unsure of permissions pertaining to making my edited model available, so for now I'll have to keep the physical file to myself. Otherwise, you guys will perhaps see the changes I made to the model in the pictures I post
This is the 3rd helmet and the only fully completed piece I made, although I kind of lost patience and rushed the painting and the dremel work. So I'll call it a teaser and use it as a "Before and After" of how far I have come from where I started.
Comments, criticisms, and questions are very much welcomed here. I hope to hear and learn a lot from you guys in the future. Until the next update, take care.
I have been trying to build Halo 4's Air Assault chest and helmet permutations as well as "playing" around with Blender (a free 3d modeling softwear) to modify some models and make them easier to pep/foam out. I am not exceptionally skilled in 3d modeling however, but I know enough to make small changes and little pepping shortcuts. Eventually, the plan is that I have a full suit to wear to my first convention, whether it be at Comic-Con, a parade, a costume party at school, or if I'm lucky enough to be in a short live action film.
This is my personal suit I plan to build:
I've had plenty of practice building the Air Assault helmet, seeing that I will be building the 5th iteration of it. I will give credit where credit is due. The original model of the air assault helmet is modeled by statyc94 which was unfolded by Crimson. I took the model and made very small detail changes so that the pepping stage and the later Bondo stages to be a wee bit easier. I'm unsure of permissions pertaining to making my edited model available, so for now I'll have to keep the physical file to myself. Otherwise, you guys will perhaps see the changes I made to the model in the pictures I post
This is the 3rd helmet and the only fully completed piece I made, although I kind of lost patience and rushed the painting and the dremel work. So I'll call it a teaser and use it as a "Before and After" of how far I have come from where I started.
Comments, criticisms, and questions are very much welcomed here. I hope to hear and learn a lot from you guys in the future. Until the next update, take care.