As someone who has done a lot of foam work using Pepakura Designer, both with editing pre-existing unfolds and creating new ones, I really haven't found a need for a new program. I think the only way to make Pepakura Designer better for foam would be to set material thicknesses in the 3d window so you know at which angle to cut the foam. Unfolding for foam just takes a little more time and some first-hand knowledge to unfold a piece properly within Designer. I'd be more than happy to create some tutorials and put together a tips and tricks/do's and don'ts list. I'll even open a thread for foam unfold requests.
Now I'm not saying that there's no point in creating a FOSS alternative to Pepakura, in fact I love the idea, it sounds like a fun project and certainly has it's advantages, but I don't think it's really a necessity.
Now I'm not saying that there's no point in creating a FOSS alternative to Pepakura, in fact I love the idea, it sounds like a fun project and certainly has it's advantages, but I don't think it's really a necessity.