Sniperbaas
Well-Known Member
Urkle.... Your Jun helm just put all of my work to shame lol. Very nice builds! I'm quite jealous of your skills in modeling it. Keep up the good work!
Cheers!
Cheers!
Boba Fett said:Don't worry, I feel your pain... LAtin, Algebra 2, and Chemistry has me... Well, Just suffice to say I'm losing my mind. Armor is the only thing keeping me sane...
Purrie said:For Emile, couldn't you just use an EVA Base, and then add on a couple of the attatchments?
Sniperbaas392 said:Urkle.... Your Jun helm just put all of my work to shame lol. Very nice builds! I'm quite jealous of your skills in modeling it. Keep up the good work!
Cheers!
Boba Fett said:Oh! dude! Awesome! Hey, if you DO drop the sniper project, can I play with it? I'm trying to learn Blender... Especially with Reach coming and I also want to make my own RC files eventually. And 1 question (real noob lol) how did you get that picture of Jorge on the blender... grid whatever. I know how to do it on sketchup, but not blender. And not to hijack the thread, but I think German is a MUCH easier language to learn. I used to take it, but I switched to Latin. It is a pain in the %#&... if your memory sucks (like mine) you won't do very well... on the other hand, if you have trhe equivilent of a photographic memory, you will totally pwn at Latin/
Boba Fett said:In That case, you could learn Latin with EASE! I'll shoot you a PM later. I'll try that out in Blender, and see how it goes... Thanks for the help.
Chevysrule said:Alright, I will have the file at the ready for later. And you're welcome.
EDIT:
Work so far:
Need to fix the front of the barrel. Anyone know how I can move the round gray dot thing and the 3D transform manipulator (in the middle of the barrel) back to the center of the grid?
The visor is kind of not good at the moment. Color will be moved to red-orange probably for the helmet itself as well.
Sniperbaas392 said:Are you taliking about the the little axis? Depending on what piece is selected, the axis will change to be in the middle of that piece.
Finished up my rifle (It's pretty simple, so I can readily pep it.)
Here's one of the pics I was working with:
(Don't want to seem like a sore loser or anything (I've accepted that you're a better modeler. :lol )
Although it's hard to work from that angle in blender, you should be able to "free-model" in some of the details.
BTW: I was planning on running my helm through a 3d printer to see what it would look like when it is pepped. Do you mind if I do the same with your Jun helm?
Thanks!
Chevysrule said:Yeah but I am in obect mode, and for some reason it thinks the center of the cylinder is the center of the model, and I was wondering how to fix that. Thanks for the reference picture (and the friend add too ), it will help a lot, even though I'm horrible at free-modeling. I don't mind if you run the Jun helmet through the 3D printer, do you need the .blend file for it?
Sniperbaas392 said:Hmmm.... not sure why it would still be doing that, but C'est la vie. (Dangit wrong language ) I actually can convert the 3ds file and then run it through the printer, but thanks for the offer. I should be able to get it in tomorrow, (depending on my chem class). I'll send you pics as soon as it's done (and maybe the model later.) (It'll be about 2-3 inches tall.) Ironically, I'm a bit better at free-modeling, for I get a bit impatient (and lazy), when I work exclusively with a picture. Keep up the good work! (In part because, I'm going to be a bit busy with school for a bit lol.) Out of curiousity, what are you planning to model after Jorge's helm?
Cheers!
Purrie said:Hey, so Bungie just released a new ViDoc that has some better looks at some of the spartans, and I noticed some things that aren't in your models (And I'm not complaining, because your models look great!) But I was just curious if you'd want to work them into Emile's helmet. Here are some ref
[...]
Just a better look at his helmet
[...]
Chevysrule said:Well that was my first model, so it didn't turn out as good as it would if I made it now. The lower circled part is there, but it is kind of like a small mound, and isn't built out all the way like in the picture. And as for the top circled part on the side, it is an attachment to the helmet, so I probably won't add it into that model. However, if I go back and edit it to add in detail, I will be sure to add that stuff in. Thank you for the information.
Can I get a second opinion on something I just noticed from those two bottom pictures: does it look like the lower vent-things in his midddle jaw area go outward on their border, then inward?
Tekk said:I belive you are correct sir. They do look like they go outward. When you made the pep did you have them going inward?
DylanMarx said:Did anyone unfold Emile's helment yet?
Boba Fett said:I've also been doing both, but they're very difficult to unfold because of the modeling style. No offense It's just that the way the polygons intersect can be somewhat sporadic.