part 2 said:sorry to be a pain in the butt
but how long till the whole model is unfolded?
also how do i scale can some one link me to the right stiky? the only one there is other peoples sclaing things wich is useless if you dont know how to get the digits in the first place
also thanks for unfolding it again for everyone![]()
have you made it yet? like the actual suit?Nugget said:You're forgiven.
It'll be done when it's done.
Search button is your friend.
You're welcome.
Answers color coated.
Loess said:Null, I just grabbed your chest file, looks great!
Loess said:I'll get started on the left shin next, but I only get to work on these during breaks, so it might be next week before it's done.
Are the arm pieces the same way?Nugget said:Both shins are identical, so I wouldn't bother working on the other one.![]()
Loess said:Null, I just grabbed your chest file, looks great!
To add to the juicy goodness that is the resurrected HEV suit thread, here's an unfolded shin.
I'll get started on the left shin next, but I only get to work on these during breaks, so it might be next week before it's done.
i know the stuff you mean but i dont know the name >:UNugget said:There are some slight differences on the arm pieces, so no easy 'get out of jail free' cards this time.
Oh, and for an undersuit, I suggest some Underarmor stuff, and having foam covered in a grid-like fabric for the abdomen pieces.
good ideaNugget said:I'd get some low-top leather work boots in a grey color, and cover them with the foam material so you can't see the laces at all. Or if you can find some slip on boots that'd be better. You wouldn't have to do anything to them.![]()
Yes. The easier method is by starting out with an unfolded pep file and from the 2DPatternWindow, click on "Flip Pattern." The downside to this is that the 3D model is now reversed. The other method begins with a pep file. If it's already unfolded, click on "Undo Unfold." Then go to 3DModelWindow --> Change Coordinates --> Flip Faces. Then proceed and unfold the file.omegagauntlet said:Instead of making a separate shin guard is there a way of just mirroring or reversing image for the the other leg.
part 2 said:good idea
have you started making one yet?
Ral Partha said:Yes. The easier method is by starting out with an unfolded pep file and from the 2DPatternWindow, click on "Flip Pattern." The downside to this is that the 3D model is now reversed. The other method begins with a pep file. If it's already unfolded, click on "Undo Unfold." Then go to 3DModelWindow --> Change Coordinates --> Flip Faces. Then proceed and unfold the file.