edit,, open mouth, insert footSikarian said:I looked at the MKVI helm pep, it does appear to be inside out as far as I can tell. Some of the pieces that I'm SURE are supposed to be mountain folds are valley folds. It's no biggy, just swap in Pep designer the dots for mountain and valley, you wont even notice a difference.
dannifood4less said:its not inside out , lol maybe YOU guys are inside out!
ahh your right i double checked,Sikarian said:Yeah, maybe.
All I know is when I look specifically at the pep piece that goes right across the back of the helmet, the very back, it should be all mountain folds. On this .pdo, they are all valley folds, which would thus bring it in.
Now, either the folds are wrong and just need to be swapped, or it's cut like that anyway, and when we put it together, we just have all of the tabs and flaps on the outside of the helmet instead of on the inside.
I'm hoping for the previous.
unfortunatly you cant do anything with it unfolded, the faces are reversed.Slyfo said:What pieces have the folds wrong? The helmet and torso both seem to check out for me..?
It all shows up as:
EDIT-Whoa, you're right. The settings check out ok but in the 2D preview window the folds are reversed. What's going on? How do I fix it?
dannifood4less said:unfortunatly you cant do anything with it unfolded, the faces are reversed.
you have to Unfold Undo, and go to
3d model window> change coordinates> flip faces
this completly kills the visor however, that visor needs simplification anyways, no need to include that design on it, itll get cut out later anyways
already stated, but the model has other flaws that will make the build difficult, no flaps on that visor, so you have to add them, and that visor is overly complex, especially since your gonna cut it out later anyways.Sikarian said:The EASIEST way to fix this is just to change the fold dots.
Either get in your head that the dash dot dash is mountain and the dot dot dot is valley, or just go into the line configuration and change it so that valley is dot dot dot and mountain is dash dot dash. I did this on mind and the folds look perfect.
dannifood4less said:already stated, but the model has other flaws that will make the build difficult, no flaps on that visor, so you have to add them, and that visor is overly complex, especially since your gonna cut it out later anyways.
and im sure Sylfo can agree from a design aspect we like perfection.
also, Sylfo, in the 3d editor just go to your materials panel, delete the current material, and re select the front faces if its a big deal, personallty white is better and i see no need for the grey faces. other than a render.
Sikarian said:Any chance someone could make some of these fixes and upload us a modified .pdo? I don't know my way around the Designer well enough to try these, plus I'm at work right now so I don't even have it with me
Even if not upload, e-mail me one or PM
I'd love you...long time.... 5 dollah.
Crook said:When do you think you'll get to working on the Helljumpers. Not trying to be impatient. Just curious.