Robogenisis
Well-Known Member
I don't take CONSTRUCTIVE criticism the wrong way. Criticism can just make my models better.Nicktendo said:Just some constructive criticism. Please don't take this the wrong way, I think it's great you're doing this and I definitely plan on using these for my build.
Do you think the holes are a little too deep? (See attatchment.) At first I thought they were too big too, but after closer examination, they look good there. It's hard to judge since it's a part of the texture and not of the model...
I don't take kindly to "Your models suck" criticism. Tell me why so I can try to fix it.
Now, I was thinking the same thing for the to deep of holes. Here's a new pic of the boot updated and with shallower holes.
Well, those are Halo 2 renders. I need Halo 3 Renders or screenshots.s-meister said:You asked for it ^^. Here's a link to a zip file full of every possible angle of the MK. VII.
http://www.megaupload.com/?d=FXIJRG15
Also, do you have the 3D model files? Because I'd hate to make something knowing it's not 100% accurate. I know somebody else has the files uploaded somewhere on this site ^^, sorry to be so vague. I don't know if I speak for others but DON'T CUT DOWN ON THE DETAILING AT ALL! Don't worry about it being impossible, it'll be fun IMO.
I am going to cut down on it a bit. If I didn't, you would be trying to fold something half a nano-meter wide. But I will add just about every detail that I think is average to skilled humanly possible, and smooth it out a lot.
I DO have the 3D models, straight from Halo 3. The very same that slyfo made his with, but I'm making it with more detail because I have 3D modeling knowledge, and I want my armor the very best.
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