Xtreme TACTICS 101
Well-Known Member
STARTING NOTES:
- All questions regarding scaling you have you can direct towards me. My contact information is as follows:
E-mail: halo99567@yahoo.ca
MSN: xtremetactics@hotmail.com
1- A Ruler
2- A Pencil
3- A Piece of Paper
4- A Calculator
5- A Printer
6- Pepakura Designer 3 or higher
If you do not have a printer, use one at your school if possible, or use a friends or family members.
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STEP 1- Printing the figure
This step, like all the others is VERY important! You need to find a picture of the armour you are making. But, the armour has to be on a human being, or a video game character. This will not work if you have a bunch of random pictures of each separate armour piece.
For example, I will be using the Weta ODST. Here is the picture I used:
You need to print the picture you will be using. Make sure the picture has the full character in it! Make sure no parts of the figure are cut out of the picture, and the figure is standing straight up. He/she can not be kneeling down, or bent over in any way. Now, print the picture off your computer using your printer.
Once you have the picture printed, it should look like this:
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STEP 3- Finding the scale
In order to find the scale, you have to divide the height of yourself by the height of the figure in the picture. My height is 175cm, and the figures height is 25.2cm. So 175/25.2=6.9555. Now, if you get a very long decimal, just round it off. My number was 6.9555, so round it up (Or in some cases down) to 7, or just keep it at 6.9. For me, 7 is the magical scaling number. Now, draw this out on your piece of paper with the figure printed on it clearly so you can read all this information in the future.
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STEP 5- Making a dream a reality
Input the height of the armour piece you just scaled (AKA for me, the helmet) into the Pepakura Designer you own.
Print the pieces off, and pep the piece. Once finished peping, the helmet or what ever piece you just printed off using this scaling method, it should fit perfectly. Do this by opening your Pepakura Designer 3, click on "2D Pattern Window", then go down the list to "Change the Scale of Development". From there, click on "Specify Scale", and input the number into the height box. From there, all of the other numbers should snap into proportion with the height.
Remember, if you have the right picture, you can scale any piece of any costume to be perfect for you.
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RATINGS (out of 10):
Difficulty- 4/10
Accuracy- 9/10
Compatibility- 10/10
Overall- 9/10
- All questions regarding scaling you have you can direct towards me. My contact information is as follows:
E-mail: halo99567@yahoo.ca
MSN: xtremetactics@hotmail.com
1- A Ruler
2- A Pencil
3- A Piece of Paper
4- A Calculator
5- A Printer
6- Pepakura Designer 3 or higher
If you do not have a printer, use one at your school if possible, or use a friends or family members.
-------------------------
STEP 1- Printing the figure
This step, like all the others is VERY important! You need to find a picture of the armour you are making. But, the armour has to be on a human being, or a video game character. This will not work if you have a bunch of random pictures of each separate armour piece.
For example, I will be using the Weta ODST. Here is the picture I used:
You need to print the picture you will be using. Make sure the picture has the full character in it! Make sure no parts of the figure are cut out of the picture, and the figure is standing straight up. He/she can not be kneeling down, or bent over in any way. Now, print the picture off your computer using your printer.
Once you have the picture printed, it should look like this:
-------------------------
STEP 3- Finding the scale
In order to find the scale, you have to divide the height of yourself by the height of the figure in the picture. My height is 175cm, and the figures height is 25.2cm. So 175/25.2=6.9555. Now, if you get a very long decimal, just round it off. My number was 6.9555, so round it up (Or in some cases down) to 7, or just keep it at 6.9. For me, 7 is the magical scaling number. Now, draw this out on your piece of paper with the figure printed on it clearly so you can read all this information in the future.
-------------------------
STEP 5- Making a dream a reality
Input the height of the armour piece you just scaled (AKA for me, the helmet) into the Pepakura Designer you own.
Print the pieces off, and pep the piece. Once finished peping, the helmet or what ever piece you just printed off using this scaling method, it should fit perfectly. Do this by opening your Pepakura Designer 3, click on "2D Pattern Window", then go down the list to "Change the Scale of Development". From there, click on "Specify Scale", and input the number into the height box. From there, all of the other numbers should snap into proportion with the height.
Remember, if you have the right picture, you can scale any piece of any costume to be perfect for you.
-------------------------
RATINGS (out of 10):
Difficulty- 4/10
Accuracy- 9/10
Compatibility- 10/10
Overall- 9/10