Handle: Ice Brodie, Ice
Skills: Electrical and Mechanical Engineering
Hobbies: Video Games, Taking screwdrivers to electronics, Modification, Engineering, Industrial Design
Favorite Halo: Reach for gameplay and armor designs, ODST for story and HUD features (VISR is a system I wish was in all the games)
I am one of those grand Jack of All Trade types, though enough smashing at problems has left me with a couple masters as well.
I have Electrical Engineering training as well as some CAD design. I also have this crazy idea to engineer, rather than just pep or mold a Halo armor. My skills include such eccentric items as soldering, programming, mechanical and electrical design, and materials studies. Generally if I see it, I can figure out how it's assembled.
I'm known for a (practically trademark at this point) t-shirt labeled "I am a bomb technician, if you see me running, try to keep up."
I'm just as good in a team of friends as I am lone wolf, though I don't talk a lot unless I have something to say. In multiplayer I'm usually pretty good at making the ball go where it needs to go, or getting the flag back to our base, though I prefer slayer gametypes for the simplicity and rarely manage to actually run an invasion objective to it's goal.
Also, if I'm actually interested in talking, I babble... a bit... if I'm not, you probably won't hear me till the knife's in the enemy's back or that thing's in friendly capture zones.
All that aside, I'm building an armor using rapid prototyping and engineering, rather than cardboard and papercraft. My goals are to make the armors available for sale when I'm done for those of us who may not have the patience or space for such work. (I, myself, lack the space in my current location for building a Pep based armor) Though I'll also provide information on how my stuff's made and files when I can.
TL;DR version: Blah blah blah, engineering geek who wants to make armor like the rest of us, blah blah, secret missile bomb, blah blah blah, secret base, blah blah blah good luck!