HaloGoddess said:Now would these also be the same shins for Kat? I am hoping to maybe dress up as her for the release, but I still have NO clue what to do about that prosthetic arm! XD
HaloGoddess said:Now would these also be the same shins for Kat?
rundown said:You should try to get less trianlges.
Every modeler hates to get it :/ First make a model in diffrent objects and then join them with bolean join afterwards.
So you have smoother surfaces. So it wouldnt make a problem to pep.
Brandon McClain said:@ Rhinoc- Its a 3d model thread. The reason rundown posted in the thread was A: to give you some useful advice that you can build on and B: so that others who are looking at your thread thinking about getting into modelling can learn as well. If he were to talk about the new modelhe is releaseing or about something else entirely, it would be a thread jack. As it stands it is an excellent contribution to the thread, especially considering the nature of the source, he is one of the sites top modellers. Just my two bits.
A side note, if it is showing triangles in your lighting and not in the pep, it is most likely that the triangles do exist, just that the threshold in pep is low enough that you don't easily see it.
Rhinoc said:@bobbio555- This may seem like a really weird question... BUT... with some of my models (i'll still release my version) could I unfold it then send it to you so you can make more pep friendly? if you dont want to I totally understand.
Rhinoc said:@Rundown- If you could do you think you could post up some Blender tutorials? like here and on Youtube. I think me and others will think that would be awesome!