Halo REACH Combat Evolved MkV Variant Pg (01)
EVA MkVI PROTOTYPE Field Test Unit Pg (12)
GRD Reach BETA Bungie Employee Only Helmet Pg (20)
MkV REACH full suit project Pg (09)
**Halo REACH Combat Evolved MkV Variant**
Hi all once again... I know I promised to put up photo's of my EVA MkVI Prototype helmet at chrissy, but things kinda got busy... I did take the photo's and still plan to upload them, but more on that later...
If any of you have checked out the EVA in my sig, you'll know by now that I like to tinker with set/canon things within the Halo universe... The concept here this time round is to take the already epic helmet of Halo:Combat Evolved and add a twist of Reach to it... Basically I like the back of the helmet from Combat Evolved to much to not incorporate it into my MkV helmet.
And so I decided to use the awesome model made by Rundown and take it from there...
I started with just the regular pep file and rather than butchering it virtually, I built it and modified it once it was complete... I did however scale the model up to 31cm from the standard 30cm before printing to allow for what I planned...
I must apologize at this point to Rundown. If you are offended by what I am about to do to you model, please let me know and I'll take the post down...
Anyway, I lowered the sides down, tapering the height towards the back so the top sloped down more there, allowing for a more "pinched" down look... I also shortened the neck line on the back to further enhance this effect. Unfortunately it now means that the back that i was hoping to keep is already slightly modified, but I guess that is what I was setting out for anyway...
From there I modified the front so that there would be that small bridging piece between the visor shades... I didn't want to make it too big, I still wanted to retain the roughly classic nature of the helmet, but just give a hint of REACH... So anyway, I only ran it out halfway so as to create a happy medium...
From there, I cut into the top to create the indentation that runs from the top of the helmet, across the crown and down to the back of the helmet... To drop it in I cut a strip about 1cm wide and taped it around the cut out at a right angle, then taped the whole thing back to the helmet, like so...
EVA MkVI PROTOTYPE Field Test Unit Pg (12)
GRD Reach BETA Bungie Employee Only Helmet Pg (20)
MkV REACH full suit project Pg (09)
**Halo REACH Combat Evolved MkV Variant**
Hi all once again... I know I promised to put up photo's of my EVA MkVI Prototype helmet at chrissy, but things kinda got busy... I did take the photo's and still plan to upload them, but more on that later...
If any of you have checked out the EVA in my sig, you'll know by now that I like to tinker with set/canon things within the Halo universe... The concept here this time round is to take the already epic helmet of Halo:Combat Evolved and add a twist of Reach to it... Basically I like the back of the helmet from Combat Evolved to much to not incorporate it into my MkV helmet.
And so I decided to use the awesome model made by Rundown and take it from there...
I started with just the regular pep file and rather than butchering it virtually, I built it and modified it once it was complete... I did however scale the model up to 31cm from the standard 30cm before printing to allow for what I planned...
I must apologize at this point to Rundown. If you are offended by what I am about to do to you model, please let me know and I'll take the post down...
Anyway, I lowered the sides down, tapering the height towards the back so the top sloped down more there, allowing for a more "pinched" down look... I also shortened the neck line on the back to further enhance this effect. Unfortunately it now means that the back that i was hoping to keep is already slightly modified, but I guess that is what I was setting out for anyway...
From there I modified the front so that there would be that small bridging piece between the visor shades... I didn't want to make it too big, I still wanted to retain the roughly classic nature of the helmet, but just give a hint of REACH... So anyway, I only ran it out halfway so as to create a happy medium...
From there, I cut into the top to create the indentation that runs from the top of the helmet, across the crown and down to the back of the helmet... To drop it in I cut a strip about 1cm wide and taped it around the cut out at a right angle, then taped the whole thing back to the helmet, like so...