Dancin_Fool's 3D Model Thread

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Dancin_Fool said:
Great job on the unfolds Brother Darkness, looks very clean and nicely layed out. I'm loving that there's so many Iron Man builds starting to pop up.





Starx said:
I second that statement, very nice to see some more iron man and war machine costumes





Thanks guys :D I do what I can to help out the community.
 
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Brothers Darkness said:
Thanks guys :D I do what I can to help out the community.



I agree very nice unfold, I downloaded em just incase I make another but I couldn't wait and did my own wish I had of waited though.



DF, I updated my thread with pics of your arms as well now, just peped but together with your chest and back. :) Now I'm just waiting for the rest. :) Keep up the great work IMO this is the best IM look.
 
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I don't know, tut tut, turn your back for 5 minutes round here and all these amazing builds pop up from no where.

It's all your fault DF!.



Keep the amazing work up, as once I finish this other project I am working on and get back to Ironman I want a whole suit to build, Whip crack****!.



;) Love it!
 
Thanks Brothers Darkness and Stealth, I'll add them to the first page. I've got another one for you or anyone else who's interested in unfolding:



ironarmormar5.jpg


ironarmormar5b.jpg




http://www.4shared.com/file/235336039/900a1c17/Iron_Hip.html

http://www.4shared.com/file/235336044/a1faf66d/IronMan_Pelvis.html



Just finished putting together a video for asking my buddies to be in my wedding party in the form of a movie trailer. Been working on that for the last couple weeks so decided to take a break from wedding stuff tonight and work on the ol' Golden Avenger. Let me know if anyone has feedback.
 
Brothers Darkness said:
Oh, is that gonna be the same scale as the rest? It'll just make it easier :p



Yep, they all live in the same 3dsmax file so all the scale values should be the same across files.
 
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Dancin_Fool said:
Yep, they all live in the same 3dsmax file so all the scale values should be the same across files.



oh wow nice cod piece,



nice to actually pep those discs. I was going to scratch build them
 
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STEALTH said:
oh wow nice cod piece,



nice to actually pep those discs. I was going to scratch build them



The only thing missing from the discs are the holes around the perimeter, but I figured they'd be a little too tedious to pep.
 
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Dancin_Fool said:
The only thing missing from the discs are the holes around the perimeter, but I figured they'd be a little too tedious to pep.



meh thats not hard to do by hand.:)
 
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AHHHHHHHHHHH, you guys suck. :lol :p Now I have to rebuild my COD. :unsure Just built one yesterday, didn't know you were allowed to play. :p





Dancin_Fool said:
Dude!!! You're awesome, that was quick and a great job. Updating the front page.
 
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Couldnt agree with you more Finhead... But... wow...



Very nice job DF and Brothers Darkness... I think I like this one better than the one I have.



So DF... Legs next? Clarx' legs don't seem to be working so great for me :)



Awesome work guys!





---Stonewall
 
Yep, starting with the shins. Again, same with the other pieces updates will probably be slow, but I'll work on it whenever I have spare time.
 
Very cool. :)

Not to go off topic but when your setting scale in Pep designer is there any way to set one dimension and not the other. Say widen out a piece but leave the length alone? Anyone know if that's possible or not?



Dancin_Fool said:
Yep, starting with the shins. Again, same with the other pieces updates will probably be slow, but I'll work on it whenever I have spare time.
 
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Finhead said:
Very cool. :)

Not to go off topic but when your setting scale in Pep designer is there any way to set one dimension and not the other. Say widen out a piece but leave the length alone? Anyone know if that's possible or not?





you'd have to edit the model before unfolding it in pep.
 
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