Halo 3 - Custom High Detail Models

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Hey FS, thanks for the awesome file. I just finished your HD Mark VI helmet.
P1000017.jpg

P1000016.jpg


Also Its 50 posts to start a topic correct? Or did that change in the last 2 months that I haven't been active.
 
@Garzak:not that i know of, no, sorry.

@B&GProps:looks great, its bin a while since anyone posted their progress pics in here. :)

im havin a problem, ive got an inbox with about 35 pm with the titles 'MKV', 'unfolded mrk v', 'RE:unfolded mrk v' or 'pep file' with contents ranging from people asking if i want an unfolded version to people asking if its been unfolded to people sending me revissions of their unfolded versions. i cant keep track of em.
on that confusing note, if you have an unfolded version could you please post it in here? it'll make it soooo much easier on my poor, feeble brain

im jus guna repeate it for the people who wont read above:

if you have an unfolded version of any of my models could you please post it in here instead of pming me?

@Higgy and crackhead09: dont worry, i havnt forgotten bout ether of you. ill get those for u this evening. :)

any problems, gimme a shout

FS
 
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Cool. I think 29 might be a tad big but I'm just average-sized. For scaling I would say it's just about on par with the Mk VI helm. So the Mk VI size tester should be a good tester for this too, or if you've already built a Mk VI, chuck the same assembled height in and you're good to go.
 
fs with your last finished mk VI helm i cant get the scale and its getting me really mad... is it scaled to your hight or mc hight? im confused... o_O and also i wanna do your mk V helm and is it also the same scale?
 
dont always look at the scale for your size helmet. Check your head height first, and see if the model requires a few more centimeters than your size. This usually works well for me, and all of my helmets are the right size (except scout, but come on. im not messing with that.)

And i put 29 for the size because thats a few centimeters than most need, its about right for me, and if you dont like it, it can be changed minorly without losing the space and layout (i think)
 
nice, what are you working on next?

btw, i finished your HD Mark VI helmet and torso the other day, just got to take pics though... (well, the torso is 95% or so)

here are the pics with Robo's HD bicep:

l_a9294c3fd2d79082986e21db4ab85a6c.jpg

l_c3cec8ae07511108907516f6e97e362c.jpg
 
rvb4life said:
holy god! thats some good pep!
and an SMG? very nice.

Really? This is my first time messing with it, so i had no idea what i was doing, so i guess i got it right, lol...

I might be that i didn't use the flaps and just held the edges together while the glue dried...
 
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rvb4life said:
fine. I like to save space, so here is my unfolding. its 29 cm. fairly easy.

http://www.4shared.com/file/42068547/f418d...o_3_Mrk_V1.html

12 pages, cramped together. no overlapping, and its cut into fairly easy pieces.
exelent! thank you! first posting it now.

Sigma-LS said:
Cool. I think 29 might be a tad big but I'm just average-sized. For scaling I would say it's just about on par with the Mk VI helm. So the Mk VI size tester should be a good tester for this too, or if you've already built a Mk VI, chuck the same assembled height in and you're good to go.
yup, 29 is a teeny but big i think but then again there is some helms here thaty are 32 ;) good thinkin on usin the other models

damasterchief said:
fs with your last finished mk VI helm i cant get the scale and its getting me really mad... is it scaled to your hight or mc hight? im confused... o_O and also i wanna do your mk V helm and is it also the same scale?
i could never get the scale to work for sum reason so i always went be assembled height. so if you work out how high you want it to be then u can jus use that. mesure the height of your head, add a bit for padding and off you go. :) of and yea, sigma sez the assembled heights are the same.


damasterchief said:
im 12 i dotn think im normal but hey ill try it
well unless your skin i gray and your eyes are big and a solid black colour you should be grand. ;) :) dont forget to do the tester first for the love of god! far too many people have had to remake the hd models.

rvb4life said:
dont always look at the scale for your size helmet. Check your head height first, and see if the model requires a few more centimeters than your size. This usually works well for me, and all of my helmets are the right size (except scout, but come on. im not messing with that.)

And i put 29 for the size because thats a few centimeters than most need, its about right for me, and if you dont like it, it can be changed minorly without losing the space and layout (i think)
exactly. 29? kewl n yea, its not that hard to reskootch it all.

ltmcmuffin said:
nice, what are you working on next?

btw, i finished your HD Mark VI helmet and torso the other day, just got to take pics though... (well, the torso is 95% or so)

here are the pics with Robo's HD bicep:

l_a9294c3fd2d79082986e21db4ab85a6c.jpg

l_c3cec8ae07511108907516f6e97e362c.jpg
next im workin on a personal request. no, i dont normaly do them but i was kinda toying with the idea of doing it anyway, ill up date you guys when its coming along.

wow, nice models! very clean!

Keegan said:
Squirl, please! I need the 3ds Arbiter files!
eh? i thought i sent em. ugh, the intertubes in work are being all screwy, ill get the link for u now.

rvb4life said:
holy god! thats some good pep!
and an SMG? very nice.
innit?!! :D

ltmcmuffin said:
Really? This is my first time messing with it, so i had no idea what i was doing, so i guess i got it right, lol...

I might be that i didn't use the flaps and just held the edges together while the glue dried...
what? you didnt use flaps? how... what? hang on... howd you assemble it without flaps? what did the glue hang onto?
 
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its just the edges that are glued side by side. thats actually really hard, i wonder how it turned out so well.


yay! my model is first posted! thanks FS!
 
rvb4life said:
its just the edges that are glued side by side. thats actually really hard, i wonder how it turned out so well.
yay! my model is first posted! thanks FS!

yeah, i put hot glue on the edge of the paper, then held them together until it dried/cooled (whatever you want to call it)...
i tried using flaps, but i didn't like it very much plus it reduces cutting and you don't have annoying flaps that you have to figure out how to attach when you get close to finishing and can't access the inside to glue it
 
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Caption for picture- Squirl when he starts getting irritated with people. Anyways nice work on the pep stuff. - Ice
 
I have made models without flaps before, and they turned out alright. Though the best thing would be to reinforce with hot glue (which i think you mentioned) or whatever glue you used along the inner edges.
 
TrintLord said:
I have made models without flaps before, and they turned out alright. Though the best thing would be to reinforce with hot glue (which i think you mentioned) or whatever glue you used along the inner edges.

yeah, i always go back and add just a little to reinforce it...

whenever i don't, a few days later there's always a fold or two that come apart
 
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