ThermalSoarer
New Member
So following a long time lurking here, as well as seeing pics of all the 405th members at Gamescom this weekend, I thought I might as well start up a thread and finally get going on my own Halo armour build. After a lot of changing my mind between whether to do Halo 3 Master Chief or a custom ONI Recon agent, I've finally decided on the ONI agent. My idea is to basically do a custom painted version of Dare's armour from Halo 3 : ODST. My current goal is to get it done by Gamescom next year, which should hopefully be enough time.
At the moment I'm looking to do the armour 3D printed since I have a custom-built Reprap Prusa i3 which I've been modding to make it optimised for printing cosplay/prop parts (though right now it's sitting in parts in the middle of having new print fans added, and then I'll need to print a new z-axis assembly to work with the leadscrews I recently bought). However, I am also considering right now getting a partial kit from Sean Bradley studios with all the ODST parts that are necessary for the ONI Recon armour, then 3D printing the rest of the needed parts as this should save quite a bit of time and effort (at the cost of the pride of doing it all myself....).
The only part I'm really stuck on right now is getting models for everything. I've already downloaded a great 3D printable file of the M6 SOCOM pistol that I've started by printing off the trigger and magazine retention clip, and will get on with the rest once I've finished my current round of printer upgrades. After that, I'm planning on trying to sit-down and learn how to 3D model well enough to clean up the game files and make them ready for printing. I was thinking of using Blender since I've played around with it a couple of times previously and so am already familiar with the basics (but could never make anything that wasn't very blocky!), however recently I've seen a few recommendations for Autodesk's 123D for building 3D printable models, so I'm going to look into that.
Well, that is all I have for now. I'm really looking forward to getting this build started so hopefully I should have plenty to post about here.
At the moment I'm looking to do the armour 3D printed since I have a custom-built Reprap Prusa i3 which I've been modding to make it optimised for printing cosplay/prop parts (though right now it's sitting in parts in the middle of having new print fans added, and then I'll need to print a new z-axis assembly to work with the leadscrews I recently bought). However, I am also considering right now getting a partial kit from Sean Bradley studios with all the ODST parts that are necessary for the ONI Recon armour, then 3D printing the rest of the needed parts as this should save quite a bit of time and effort (at the cost of the pride of doing it all myself....).
The only part I'm really stuck on right now is getting models for everything. I've already downloaded a great 3D printable file of the M6 SOCOM pistol that I've started by printing off the trigger and magazine retention clip, and will get on with the rest once I've finished my current round of printer upgrades. After that, I'm planning on trying to sit-down and learn how to 3D model well enough to clean up the game files and make them ready for printing. I was thinking of using Blender since I've played around with it a couple of times previously and so am already familiar with the basics (but could never make anything that wasn't very blocky!), however recently I've seen a few recommendations for Autodesk's 123D for building 3D printable models, so I'm going to look into that.
Well, that is all I have for now. I'm really looking forward to getting this build started so hopefully I should have plenty to post about here.