Todays round of photos:
We have half the first suit resined up. and the main body of the SPNKR is coming along.
Tyler (Church) pepping out his shoulders
Sue (Tex) and Nathan (Doc) cutting out a few pieces for the SPNKR.
Me working on the SPNKR body. I'm still fine tuning how it will rotate. I don't think I'll have any motarized parts this time around. We'll just be able to rotate it by hand. Maybe next time we can automate it.
The core frame is 90% built. Still need to add a few faces and decide if the top will be hinged or static.
If you look at the tubes in these two images you can see that they do rotate by hand right now. I need to work on the details of the cylinder but otherwiseI'm happy with the results.
And here are the pieces we have managed to resin so far. I'm still a bit frustrated with how quickly the resin is setting in the cup. About 1-2 ounces is curing faster than we can get half of it on the armor. I tried lowering the amount of hardener but then the resin never fully cures on the armor. Oh well. The teacher in me screams everytime I have to throw away an ounce of resin. LOL
Here is the chest and helmet for a size test. I think it turned out exactly right, which was a big surprise considering how many times I had to reprint the thighs and codpiece.:rolleyes
So what do you guys think. If it looks right it should be able to fit almost the whole group except for Tex. There is just no two ways about it, she is a small chica, but man is she fiesty.
And lastly here is a shot of the various pieces in our makeshift storage area. The darkroom is the only place I can really lock all this up.
Edit: One last small update. I appears my choice of Agent Washington has been vetoed. Everyone is begging me to be Sarge. I think it has something to do with how much I joke with the student making Griff. It just seems natural to them guess. Oh well, just means when I do get around to Washington I'll have increased my skills a lot.