imMonkeyGOD
Active Member
Do we just scale the Halo 3 helmet just like the Halo 2 Helmet on the stickies?
Love the helmet Its simple and smooth.
Love the helmet Its simple and smooth.
imMonkeyGOD said:So is the Halo 2 Scale Formula gonna be able to work the same with this helmet?
Yeah, it worked for me. Just used the Halo2 (MC sized) files and the scaling formula to find my helm size, and it worked. (I added a little too much to my height, so it's a little big. Thankfully, I plan on redoing it anyway.)AF200XL said:it should, shouldent it??? why would it be different??
My scale sorta says on the file as 12.713574 with a height of 26.4AF200XL said:it should, shouldent it??? why would it be different??
Yea... ... ... Hope I can make a mold of it...gamerguy55 said:I can not wait to get started with this new helm, and the rest of the new suit for that matter. Well here goes anouther 2or3 months of my life... Oh well it worth it.
nice work nicktendo, just a tip, i see in a few spots you let the paper pull from where it should be, on those spots you have to make sure that you hold it in place until it is dry enough to hold its shape. this is especially important on the curved pieces, they will pull away so spend a few extra seconds on those edges,.Nicktendo said:
Frizzlefry said:Here we go peeps.
This should work for the most part, if you have a normal sized body like Chief it should work for sure. But if you are a bit chunky so to speak, or the oposite which would be a bit of a rail (aka, that sexy girl Sean Bradley ;-) ), you will probably want to change the sizing a bit more or less to make sure your limbs and chest fit.
I'm not getting behind the formula because it's a waste of time. It seems no one cares how the math works just as long as it works. So here's what you do.
Add up your height in inches. There is 12" to a foot. We'll use my hieght for the example. I am 5'11" which equals 71 inches.
Divide that by 86: 71/86 = .82558
Multiply that number times the scale it currently is, 30.342: 30.342*0.82558 = 25.04979
Now in Pepakura, go into 2dPatternWindow and select "Scale Up/Down by specifying value"
Under scale, put in the new scale (for this equazion its 25.04979). Do this for all of your pieces to be symmetrical.
One thing to keep in mind
The size of the scale that is in use before you edit it is from the base of the ground to the top outside of MC's helmet. You don't really want the top of your head to be touching the top of the inside of the helmet if you expect it to fit right. So you may want to add two or three inches to your actual hieght before doing the math. This may help other areas as well, where it could come through a bit tight.
Feel free to ask any questions about how it's done here. But I would appreciate it if the PM's for me to scale their armor for them would stop. If you can't do this math (we're not in school, you can use a calculator), I can't help you.
Yeah, definitely. This being my first project ever, I think I got a little excited. I'm going to spread the build of "Draft 2" over a week or so. Using a different glue, and definitely starting on the complicated parts first, heh.dannifood4less said:nice work nicktendo, just a tip, i see in a few spots you let the paper pull from where it should be, on those spots you have to make sure that you hold it in place until it is dry enough to hold its shape. this is especially important on the curved pieces, they will pull away so spend a few extra seconds on those edges.
Nicktendo said:Consider this though. MC is 7' tall, and his helmet height is just about 32 cm tall. Food for thought.