It's just solid PLA. The designer recommends making it out of foam to make it easier to put on, but I didn't quite have the means to do that well. I opted to print it solid and just cut the front open instead, which works just fine.The build is looking fantastic so far! What is that chest gasket printed out of? Is is solid, or did you use TPU (or something similar)?
This is looking great! I'm excited to see how this whole system comes together.I haven't been able to work on anything almost all week, so this morning I got started on rigging and a bit of an experiment with the boot.
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The two buckles on each thigh will be connected to the codpiece and backside bulkhead on the belt to prevent any unwanted drifting or shifting, and will be mostly concealed by the inner suit while the buckles are tucked underneath the armor.
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I haven't done the shins yet but I drew up a rough sketch of how I'm thinking the strap will be placed. The buckle (red) will be just out of sight above the knee, then the strap (green) will run underneath a kneepad (blue) and be cemented to the inside of the shin guard a little ways down. The distances are off in the photo but that's the vague idea.
I'm trying a little something with the boot that I don't know will work. My plan is to add a treaded sole underneath using layers of 10mm EVA floor tile and sole rubber.
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I started by opening the boot STL in OrcaSlicer and cutting all but 1mm off of it, leaving just the bottom outline. I merged this with a .4mm thick rectangle. which will equate to two printed layers at a .2mm layer height. This is thick enough that it won't tear out, but just thin enough to cut with scissors with minimal resistance. Once printed I cut off all of the extra material.
This now serves as a more solid bottom layer for the boot, which will be sandwiched between layers of foam, to which I'll add the tread for traction. All of this will be glued together using shoe cement.
This is about as far as I got this morning so I apologize there's not much more to show. It'll definitely need a lot of testing to see how comfortable it will be to walk in, and it certainly won't be 100% accurate to the game model, but if it works, I think it'll elevate the look (pun intended). It'll keep the plastic from dragging or scraping the ground, hopefully minimizing the risk of damage. It can also give me almost an extra inch of lift. I think the boot will also look more solid this way instead of simply sitting on top of the shoe, while still allowing for some flex.
Gochya! How's mobility? I used a printed gasket similar to yours (albeit a bit larger) early in my first build, and it severely restricted my arm movement,It's just solid PLA. The designer recommends making it out of foam to make it easier to put on, but I didn't quite have the means to do that well. I opted to print it solid and just cut the front open instead, which works just fine.
I would say it's pretty good. I haven't experienced any loss of movement. There are some segmented pieces that will be run along the edge of the arm holes (you can see them in the images on this Etsy listing), so I'm sure my biceps will collide with those when my arms are at rest, but I'll be printing those from TPU so they'll have plenty of flex and won't be in the way.Gochya! How's mobility? I used a printed gasket similar to yours (albeit a bit larger) early in my first build, and it severely restricted my arm movement,
Yeah, it keeps it nice and solid so it can hold its shape, but can still deform when needed. They were already modeled with slots running through each segment specifically for this purpose, but they're a bit heavy (at least my prints are) and tend to get out of control so the second strap really helps rein everything in.Cod piece done with the elastic like that is a good idea!
The shoulder sleeves look rad! But you mentioned you're not entirely sold on them... Are they a bit restricting? How's the overall maneuverability?
Hey, if a tripod with a crossbar gets the job done then why get an actual mannequin right? XD
When you get the time could you post a picture of your harness with all it's attachments? I have the same one and have been having a little trouble figuring it out.
Also, how are you keeping the inner chest rig together, or is it just relying on the outer armor to hold it together? I split mine like a clam shell with nylon webbing acting like a hinge.
17 years?! That's crazy, I'm a little lost though. Are you making the whole undersuit out of eva foam? cuz that would be really warm in the summer.I’ve embarked on my first ever cosplay build, which I’ve only dreamed about doing for the last 17 years.
This is going to be mostly 3D printed, since that’s more my wheelhouse and I’m trying to keep my first outing as frustration-free as possible (though realistically you can’t avoid it sometimes). There will be some select parts that will be made from EVA foam, particularly parts of the undersuit. Nothing complex though, as I haven’t found a good solution for unfolding high poly geometries on macOS.
I’m using an Anycubic Kobra Max for all the large pieces, and an Anycubic Vyper and Sovol SV01 for the smaller stuff. Hoping I can finish upgrading my Ender 3v2 so it can take some of the workload.
The armor is from TitleWave Designs and the helmet is from Galactic Armory.
My primary goal is really getting the proportions looking good. I’m 5’10” and far from SPARTAN physique. I’m willing to take artistic liberties in pursuit of that as well as practicality/wearability.
Image/Text Wall incoming. Apologies if it’s an eyesore - I’m still learning the formatting here.
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All the printed parts so far. At the time of this photo I was waiting on the left half of the chestpiece.
The teal/grey croptop acts as a core for the torso armor. The designer recommended making it out of EVA foam but that’s well out of my range right now. I tried printing half of it with the intent of using it to make a pattern, but that failed miserably. Instead I decided to just print the whole thing and open it up to make it easier to put on and take off. Works pretty well, just have to clean up the edges.
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Everything primed. There’s still plenty of surfacing work to do but it helps me visualize the proportions of the entire suit when it’s all the same color. The visor in the helmet isn’t real, just a mockup for funsies. Can’t see through it. I will be vacuum forming my own visor but that’s down the road yet.
And a test fit:
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The belt is secured with a harness underneath the torso armor (which will be better hidden). The biceps are secured using 1” elastic strap on the inside. I’m definitely going to beef up the exposed shoulders with some padding, which I can also use to keep the biceps from drifting while I move.
That’s it so far. I’ll try to remember to take plenty of progress photos. I easily get hyperfixated on working.
Fun fact - I was completely blind wearing the helmet for these photos and just had to guess where the camera was.
Oh, sweet lord, no. It's just a (breathable) compression shirt/pants set with some EVA foam where it's crucial/visible.17 years?! That's crazy, I'm a little lost though. Are you making the whole undersuit out of eva foam? cuz that would be really warm in the summer.
That's exactly what I was thinking. I was going to do it in Fusion until I remembered I could just do it in the slicer. I used both the bicep and pauldron as negative volumes against a cube.For my shoulder armor, I position it where I wanted it on the bicep and used the bicep as a negative model (hopefully that makes sense). Then I used two part epoxy to attach the shoulder to the bicep.