Halo Ce remake confirmed

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The pistol zooms, and shoots out Thor's own lighting bolts. Its the most fair and balanced weapon in the game!
Has anybody ever noticed that while the pistol zooms, it has neither a scope or iron sights? Scratch that, it does have iron sights, but they are blocked by what I assume is a giant compensator, which makes them useless. Its small puny rounds also do as much damage as full rifle rounds. WTF!?!
 
If i remember right, the large obstruction on the front is the housing for the scope.
I'm pretty sure the pistol is a .50 cal handgun, could be wrong on that one though
 
Has anybody ever noticed that while the pistol zooms, it has neither a scope or iron sights? Scratch that, it does have iron sights, but they are blocked by what I assume is a giant compensator, which makes them useless. Its small puny rounds also do as much damage as full rifle rounds. WTF!?!

its there for a reason. the top part is removable if you want to use the iron sights than simply take the top of it off. its made to be removable. its purpose on the pistol is to house a laser. which you cant use in game unfortunately.
 
i am a little excited for this, but i think that they shoul've left it the way it was and not really remake it. if it sucks i will be really mad at the creators of the new halo
i watched this video of the halo remake and in the video the person said the bungie has signed a contract for 10 years for another game so i think when they are done with that contract they should come back to making halo games :p
 
Has anybody ever noticed that while the pistol zooms, it has neither a scope or iron sights? Scratch that, it does have iron sights, but they are blocked by what I assume is a giant compensator, which makes them useless. Its small puny rounds also do as much damage as full rifle rounds. WTF!?!

It's a magnum, magnum means freaking huge round, and the rounds are armor piercing semi-explosive if I can remember right. Sorry for the double post, didn't read.
 
It's a magnum, magnum means freaking huge round, and the rounds are armor piercing semi-explosive if I can remember right. Sorry for the double post, didn't read.

heres what the wiki says - The M6D uses 12.7x40mm M225 SAPHE (Semi Armor Piercing High Explosive) magnum loads. These rounds have a jacket of copper or cupro-nickel around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. Semi-armor piercing rounds are more effective against infantry targets as compared to armor piercing rounds due to the massive KE dump and catastrophic system damage caused by internally-fracturing rounds, and have the added bonus of posing less risk to friendlies and noncombatants in the vicinity of the target. The explosive properties of the rounds also render them decently effective against personal shielding systems and are capable of damaging lightly-armored vehicles.
 
heres what the wiki says - The M6D uses 12.7x40mm M225 SAPHE (Semi Armor Piercing High Explosive) magnum loads. These rounds have a jacket of copper or cupro-nickel around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. Semi-armor piercing rounds are more effective against infantry targets as compared to armor piercing rounds due to the massive KE dump and catastrophic system damage caused by internally-fracturing rounds, and have the added bonus of posing less risk to friendlies and noncombatants in the vicinity of the target. The explosive properties of the rounds also render them decently effective against personal shielding systems and are capable of damaging lightly-armored vehicles.

sounds painful... that answers that!
 
Further, the knobby thing on the top of the M6D is a Smart-Linked Scope (also on the wiki) that allows the user to have scope zoom. Not a laser or a whatitis, but a scope that feeds straight to the HUD.

I'm just gonna patiently wait until it's actually confirmed. So far, this Halo CE remake is just rumor. 343i hasn't confirmed, nor denied its existence.
 
Further, the knobby thing on the top of the M6D is a Smart-Linked Scope (also on the wiki) that allows the user to have scope zoom. Not a laser or a whatitis, but a scope that feeds straight to the HUD.

from reading the book series thats exactly what it is. even with the sniper rifle which does have an actual scope mounted onto it.
 
heres what the wiki says - The M6D uses 12.7x40mm M225 SAPHE (Semi Armor Piercing High Explosive) magnum loads. These rounds have a jacket of copper or cupro-nickel around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. Semi-armor piercing rounds are more effective against infantry targets as compared to armor piercing rounds due to the massive KE dump and catastrophic system damage caused by internally-fracturing rounds, and have the added bonus of posing less risk to friendlies and noncombatants in the vicinity of the target. The explosive properties of the rounds also render them decently effective against personal shielding systems and are capable of damaging lightly-armored vehicles.

Thanks for sharing, man. I did not know that at all! I thought they used a run of the mill 12.7mm round. Anyone think they should bring back the SMG and load those suckers into it? I could go for that.
 
Thanks for sharing, man. I did not know that at all! I thought they used a run of the mill 12.7mm round. Anyone think they should bring back the SMG and load those suckers into it? I could go for that.

A lot of people assume the Halo round is based off the .50 AE (12.7x33mm) used in the Desert Eagle. Actually the 12.7x40mm from Halo is closely based on the S&W .500 Magnum (12.7x41mm) Also there is a conversion kit for the AR-15 rifle that allow's it to shoot .50 Beowulf rounds. (12.7x44mm)
 
Thanks for sharing, man. I did not know that at all! I thought they used a run of the mill 12.7mm round. Anyone think they should bring back the SMG and load those suckers into it? I could go for that.
The M7/Caseless SMG uses 5x23mm rounds, which are less than half the size of the M225 SAPHE. Further, they're caseless, meaning the propellant charge is molded into the shape of the casing, and burned up in firing, leaving no shell casings to fall everywhere. The M225 SAPHE is a large, cased round for a large PDS weapon, versus the small caseless round for a fairly-small short-medium range combat SMG.
 
the way you put it makes it seem like the actual in game gun is non-cannon; compare the range to the AR and find out for yourself.
 
The M7/Caseless SMG uses 5x23mm rounds, which are less than half the size of the M225 SAPHE. Further, they're caseless, meaning the propellant charge is molded into the shape of the casing, and burned up in firing, leaving no shell casings to fall everywhere. The M225 SAPHE is a large, cased round for a large PDS weapon, versus the small caseless round for a fairly-small short-medium range combat SMG.

I know, buddy. I was just making small talk. I am training to be a gunsmith, so I know a few things about how weapons work. :)
 
I know, buddy. I was just making small talk. I am training to be a gunsmith, so I know a few things about how weapons work. :)
Well, I didn't know you were training to be a gunsmith. Your comment suggested otherwise. (To an extreme, for that matter)
the way you put it makes it seem like the actual in game gun is non-cannon; compare the range to the AR and find out for yourself.
Well, the AR fires a smaller 7.62mm round than the 12.7mm M6 round. The 7.62 is also larger than the 5mm round of the M7. These differences in caliber account for their widely-varying damage levels, and the differences in their mass account for their range disparities. The 12.7x40mm SAPHE is a very heavy round with a large propellant charge, accounting for its greater inertia, thus range and damage. The smaller AR and SMG rounds are respectively less massive, and have shorter ranges and less damage potential. (That said, I'm fairly certain the SMG round moves a hair faster than the AR round in Halo 3, reflecting its high-speed, low-mass characteristics)
 
as in the smg, with its 1-2 inch long barrel and fairly large round, gets better a better accuracy rating than the assault rifle. The assault rifle in all the halo games use the same calibre, 7.62x51mm Full Metal Jacket Armor-Piercing. it is used today in some assault rifles, and some military and civilian grade dmrs and sniper rifles. (of course its rate of fire, clocking in at 550 RPM, or {or 900 for H1} might be the contributing factor to its low accuracy.)
 
The AR's low accuracy comes from its massive kick and high rate of fire. Even Spartans can't hold it straight. The SMG has a lighter frame which is easier to steady, but its high rate of fire causes it to climb.

The SMG's barrel is a lot longer than you give it credit for.
830px-Halo_3_SMG_view_enlongated.jpg

That's a good many inches from the barrel tip. About 6 inches, that barrel. Not a LONG barrel, but it's an ICWS. It's meant for very short-range combat, and that's where it excels. Any further than a few tens of feet, and it's useless. It's only got what little accuracy it has, because it's easy to steady.

The MA-5 series has a much larger round, and a much heavier weapons system, therefore producing a lot of recoil in a high-inertia frame, which is harder to steady. So, while each round travels farther, and, in short bursts, it's more accurate, the spread you get from full-auto negates this.

Keep in mind, the .197 caliber round of the M7 is a tiny bugger, both in caliber, and in length. It therefore has low recoil, because its mass is proportionately low, and high accuracy at short range because it loses less velocity to drag.

My point is, round-for-round at medium-long range, the MA5 is a more accurate weapon system than the M7. Fitting, because each fulfills a different role.
 

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The AR's low accuracy comes from its massive kick and high rate of fire. Even Spartans can't hold it straight. The SMG has a lighter frame which is easier to steady, but its high rate of fire causes it to climb.

The SMG's barrel is a lot longer than you give it credit for.
830px-Halo_3_SMG_view_enlongated.jpg

That's a good many inches from the barrel tip. About 6 inches, that barrel. Not a LONG barrel, but it's an ICWS. It's meant for very short-range combat, and that's where it excels. Any further than a few tens of feet, and it's useless. It's only got what little accuracy it has, because it's easy to steady.

The MA-5 series has a much larger round, and a much heavier weapons system, therefore producing a lot of recoil in a high-inertia frame, which is harder to steady. So, while each round travels farther, and, in short bursts, it's more accurate, the spread you get from full-auto negates this.

Keep in mind, the .197 caliber round of the M7 is a tiny bugger, both in caliber, and in length. It therefore has low recoil, because its mass is proportionately low, and high accuracy at short range because it loses less velocity to drag.

My point is, round-for-round at medium-long range, the MA5 is a more accurate weapon system than the M7. Fitting, because each fulfills a different role.

Oh snap!

anyways, lets get back on track with this thread here:

if they put armor abilities in Halo CE redub, I'm destroying all of my halo memoribilia
 

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