To clarify:
I am not a member of the VFX Team, and credit for the render definitely does not go to me.
Here is the list of credits for the post-production graphics team:
Full credits can be seen on our Facebook page.
Currently the only credit I have is that of designer, and of all the awesome props in the film, I've yet to be responsible for any of them! Downside of being off in the military. When I return, I hope to be able to take a more active role, but that's all currently being worked out. Until then, I'm just doing my part for PR and getting the word out.
I agree, an extra pair of eyes is always helpful, and I personally appreciate the feedback and the time put in to writing it. I'll pass your feedback along to the VFX guys and hopefully the finished product will be something you all enjoy.
I am not a member of the VFX Team, and credit for the render definitely does not go to me.
Here is the list of credits for the post-production graphics team:
Post Production:
3D Modeler(s)
Brandon Clements
Darren Wallace
Brighton Gardiner
Robert Higgins
Richard Martinez
Scott McEwan
Matthew Parsons
Martin Carlsson
Environmental Artist(s):
Scott McEwan
UV/Texture Artist(s):
Charlie Popoudopoulis
Matthew Parsons
Compositor(s):
Xerxes Sangco
Andrew Farris
Rotoscoping/Keying Artist(s):
Ashwin Kumar
Character Animator(s):
Freddy Burgos
Joshua Bradbury
Xerxes Sangco
Vehicle Rigger(s):
Dave Tyner
Full credits can be seen on our Facebook page.
Currently the only credit I have is that of designer, and of all the awesome props in the film, I've yet to be responsible for any of them! Downside of being off in the military. When I return, I hope to be able to take a more active role, but that's all currently being worked out. Until then, I'm just doing my part for PR and getting the word out.
I agree, an extra pair of eyes is always helpful, and I personally appreciate the feedback and the time put in to writing it. I'll pass your feedback along to the VFX guys and hopefully the finished product will be something you all enjoy.