kenster1000
Jr Member
Wow, Hugh. Another great model. Which helmet addon will you be doing next. Also do you need and Referance pics for any of the hlemet addons? Can't wait to see more.
Andrew:
Andrew:
Wow, Hugh. Another great model. Which helmet addon will you be doing next. Also do you need and Referance pics for any of the hlemet addons? Can't wait to see more.
Andrew:
I cannot thank you enough, i was going to free hand this but....sweet cheese. and i have my chest core build in my reach foam threadAlright, this wasn't difficult. Decided to sit down and try to make this set. It's a .pdo that will let you upgrade my V2 ODST helmet to the ones in Reach. Basically, it's just geometry built on top of the original model.
There are the major ear plates, which you will have to position and fill the gap in the front. Also, the cheek-like structures had to be extended so that is what the other part is.
im 5 9 to 6 ft straight is the scale already to go for me to build or no ? cause if everything is in place then im good to go but i was wondering about the scale
I cannot thank you enough, i was going to free hand this but....sweet cheese. and i have my chest core build in my reach foam thread
wow..... thats all i can say..... that looks like it would be hard to glue lol
Hugh, you are too awesome. Now you've put me in a dilemma, build a Republic commando helm over Christmas, or an ODST? DANGIT! Looks super though!
Sounds swell Hugh! Do you plan to make templates for the back part as well?
I was just wondering if you were going to make any more reach odst parts
cause man let me tell you I love every modle you make
Holy cow, I don't check this for a few days and look what happens
Really liking all of the add-ons Hugh, especially the Sniper attachment. Top notch buddy!!
Well Hugh, the one thing that I think that would go great with armor your working on is the ODST backpack. I have not seen a lot of pepakura models for any of the odst backpacks and I think it would look awesome with the armor your working on already.
Andrew: