LastSpartan
Sr Member
I edited yours. I put some Edge IDs and one support strut was too big. So I cutted it. ^^
I can't speak for LastSpartan but my link on the previous page already represents the fixed file. They're just minor corrections which you can fix with Pepakura Designer.bigdrock44 said:LastSpartan and Ral Partha-
are you guys going to release a fixed one of whoever's you guys are working on?
Ral Partha said:I can't speak for LastSpartan but my link on the previous page already represents the fixed file. They're just minor corrections which you can fix with Pepakura Designer.
I don't think so. Those parts are meant to be raised and thicker than the surrounding area. Just print them on regular paper and glue them on a thick piece of cardboard or some similar material.dylan Snyder said:so say i wanted to have those floating faces to build the general object over, just so i get the exact right details. would i just drag the faces over the actual part so it print on the actual piece?
Thanks for the compliment. Those tiny folds can be maddening but I hope I made it easier for everyone to assemble the helmet.Ral your unfolded version is the best layout so far i think. its easy to manage and such.
The idea behind the floating faces (I believe) came from MLC layering of illustration board to a normal pep helm to add detail. They should be printed out and traced (or something) onto a thicker material. (Like illustration board. It comes in many thicknesses. Check your local craft store.)dylan Snyder said:so say i wanted to have those floating faces to build the general object over, just so i get the exact right details. would i just drag the faces over the actual part so it print on the actual piece? Ral your unfolded version is the best layout so far i think. its easy to manage and such.
edit: i just moved all the floating faces onto their corresponding pieces to know where to add the cardboard/cardstock before i resin it. if anyone wants it with the faces already on it lemme know.
This is a personal choice of the helmet builders. I think it's just much easier for people to fill in that area than cut their visor to fit that, etc.Garland said:I have one question though. At the back bottom corners of the visor there's a sort of triangle-ish indentation, and I would have to notch my visor to make it sit flush. Yet in the all the photos I see of built helmets there's no indent, and instead it's moved out from the visor. What's up?
Holy crap! Awesome work man! I hope to see a lot more from you (and a lot more progress posts) in the future.thorssoli said:After following this thread forever, I figure it's time to post a few shots of my progress on the helmet. I've got a step-by-step going in the noob forum too.
***PICS EDITED FOR SPACE-SAVING***
Thanks so much for your work in making this whole process as simple as it's been.
haha, yea, twaz funny. damn you and your good connection. you acuialy shot me through a wall at one point cuz my lag is so bad.Robogenisis said:Looks great. I was the 17th one to download it, but only because I was playing Halo 3 with you
THANK YOOOOOOUU!!!!! puttin this in the first post now.LastSpartan said:The model is now unfolded! I did this to save you some work FS
Took me about 3 hours.
The model takes 17 pages.
THIS IS NOT FOR BEGINNERS!
http://www.4shared.com/file/35378455/76598...I_Unfolded.html
Scale : 0.251349
Height : 26.3 cm
Flaps : 5 mm.
Margins : 5 mm
THIS IS LETTER SIZED ONLY.
FS : If you don't want me to post a link, "gimme a shout"
thanky! first posting it now!raven2751 said:i've just reformated lastspartan's pep file for A4
http://www.4shared.com/file/35381629/cc725...nfolded_a4.html
no other changes have been made
thanks! first posting it now!Sinjinsmiley said:I was 3/4 of the way through unfolding it when I saw Last Spartan's post so I thought I may as well finish up.
This one is 18 pages on A4.
Following FS' example I have seperated the different parts of the helmet onto pages labelled:
Jaw
Top
and Back
The support struts and floating faces are on additional pages in case they need to be printed onto thicker card.
Same warning as Last. This is not an easy construction and I would not choose it as a first project.
Personally I am gonna finish FS' previous helm then do Robo's pieces before coming back to this one.
Enjoy:
http://www.4shared.com/file/35385254/75e98...4_Unfolded.html
I will be happy to fix any problems.
@_@ wow! that shot of you with the smaller one is hillarious. "to play oddball or not to play oddball..." if you do do the whole RvB thing i want to see pics and videos straight away!!! oh and pics of the chest armours in progress.thorssoli said:After following this thread forever, I figure it's time to post a few shots of my progress on the helmet. I've got a step-by-step going in the noob forum too.
Here's the model in paper:
I accidentally printed it out too small when I made it. I went ahead and made the small one too so I could have a rough draft model to use for lessons learned at each step of construction. Here's a winning shot of me holding the little one:
Now I'm finished painting it. The latest photos I have look like so:
Since a group of friends and I are planning on going as the whole cast of characters from Red vs Blue, I'll be making a mold and cranking out a handful of copies of this particular helmet. At the same time I'm about to start work on the chest armor. I'll end up making two different sizes to accomodate the entire crowd of people I'm building for.
Thanks so much for your work in making this whole process as simple as it's been.
wow, therres alot of these (not ment in a complaining way). thanky! first posting it now!LastSpartan said:Sorry for the delay, I was out to see Cloverfield
All credits to FS and Ral Partha
http://www.4shared.com/file/35420236/add69...I_Unfolded.html
ah, yes, i thought this would come up. in the game and in the ingame mesh its indented in but its a biznich to line it up on the visor so i made em as seperate objects so you can ignore em/flip em/use em as templates. ill do a propper explanation of each bit in a lil bit.Garland said:This helmet is AWESOME! Now I just have most of the chest left to do, then I can start this. You guys did a good job unfolding it.
I have one question though. At the back bottom corners of the visor there's a sort of triangle-ish indentation, and I would have to notch my visor to make it sit flush. Yet in the all the photos I see of built helmets there's no indent, and instead it's moved out from the visor. What's up?
exactly!!!!Nicktendo said:The idea behind the floating faces (I believe) came from MLC layering of illustration board to a normal pep helm to add detail. They should be printed out and traced (or something) onto a thicker material. (Like illustration board. It comes in many thicknesses. Check your local craft store.)
LastSpartan said:All credits to FS and Ral Partha
http://www.4shared.com/file/35420236/add69...I_Unfolded.html
not sure whats different about this one, sorry. ill edit it if i find out.
Let's see...bigdrock44 said:FS-
i believe the difference between this one and the others was that it was Ral's and LastSpartan re-did it because there was a few mistakes. i think (im not 100% sure though) that the edge id's weren't put in and one of the support struts was too big, so LastSpartan corrected both of those. correct me if i am wrong Ral or LatsSpartan.
</blockquote>Ral Partha said:Yeah, I know. Since I'm using a laptop with only 512M memory, I had to turn it off while moving the pieces. The edge numbers slow down my laptop big-time. I have since fixed it. BTW, in your file, just go to the Edge ID configuration and it should fix it.LastSpartan said:You forgot Edge IDs tho.
</blockquote>Ral Partha said:I can't speak for LastSpartan but my link on the previous page already represents the fixed file. They're just minor corrections which you can fix with Pepakura Designer.